This is the final result.
Used SSS shader with both Area and Spotlight.
Next will be doing turntable for Colour, Wireframe & Occlusion pass.
Used SSS shader with both Area and Spotlight.
Next will be doing turntable for Colour, Wireframe & Occlusion pass.
Later I multiplied the Normal Map to kick out the details on the head part.
And the body scales too.
Hope it looks cute to you.
Even abit.
Again as I gonna repeat this in every progress,
Thanks to all who guided me to here.
Appreciate a lot!
^_^V
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