Friday, June 15, 2012

Dragon Final Render

Tadaa~
This is the final result.
Used SSS shader with both Area and Spotlight.
Next will be doing turntable for Colour, Wireframe & Occlusion pass.


Later I multiplied the Normal Map to kick out the details on the head part.
And the body scales too.

Hope it looks cute to you.
Even abit.

Again as I gonna repeat this in every progress,
Thanks to all who guided me to here.
Appreciate a lot!

^_^V


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